The inaugural exhibition of the Art Mûr VR program. Sebastian Millar transforms his studio into a virtual gallery of spirit animals, gemstones, and ethereal light, weaving his street art practice into a unified digital world.
Sebastian Millar, known as Cryote, followed an unusual artistic path. Throughout the last ten years, he developed an imaginary world and aesthetic all his own through painting canvases and murals. Giant playful animals, feather and fur patterns, bursts of colours. These cosmic creatures roam around Montreal. In the last two years before this exhibition, Sebastian adopted virtual reality as a tool to extend his previously analog practice.
By transforming his apartment and studio into a temporary art gallery, he created “LiL Pocket Gallery” in early 2018. For his first digital art show, “Illusive Sympathy,” he combined painted wood cutouts with VR art presented in an augmented reality headset, placing himself in the early avant-garde of VR and AR art. Now, with Vitreus Ombre, Sebastian weaves paintings, murals and digital worlds into a unified whole: a world of spirit animals, gems, plants and ethereal light, a crossover between realities and mediums.
Inside the headset, Sebastian’s creatures come alive. The cosmic animals that have roamed Montreal’s alleyways and storefronts for a decade now inhabit a boundless virtual gallery, surrounded by gemstones and ethereal light. The leap from wall to virtual world suits his practice perfectly: the playfulness, the colour, the sense of a living mythology all translate naturally into three dimensions.
The inaugural show of what would become a two-year VR art program at Galerie Art Mûr. Visitors encountering virtual reality art in a contemporary gallery context for the first time.