Samuel initiated a collaboration with artist Cryote (Sebastian Millar) and PHI Centre to bring VR graffiti into the physical world: live painting in virtual reality, projected at architectural scale.
The idea was simple: an artist wearing a VR headset paints virtual graffiti using Kingspray, a VR spray-painting simulator, while the virtual canvas is projected in real time for a physical audience. The result is a hybrid performance (part street art, part live painting, part digital spectacle) where the audience watches both the physical body of the artist and the virtual artwork being created simultaneously.
Samuel conceived and liaised the project, bringing Cryote into PHI Centre for what would become a series of experiments in live VR projection. The PHI Centre’s performance space provided the ideal setting: Cryote painted on stage in VR while multiple monitors and a large projection screen broadcast the virtual graffiti to the audience in real time.
The collaboration extended beyond PHI Centre’s interior. Cryote’s VR-painted creatures were projected at monumental scale onto the facade of the Grande Bibliothèque (BAnQ). His bold, colorful forms covering the entire building in a nighttime spectacle visible from Boulevard de Maisonneuve.