A digital sculpture within the void of a nest. VR places audience members inside the sculpture looking out, peering at the beings that make up the walls of their enclosure. A hand remains perpetually offered but unreachable.
The main focus of the piece rests with a being much like our own, reaching out as if to invite us up. Their gaze follows the audience as they explore the tight boundaries of the nest, and their hand remains on offer at all times, though it remains out of reach. The piece looks to invoke the collective nature of building a place from different facets of mental health, and then aims to tempt the feeling of dominance over the audience regardless of their opportunity to leave.
The matching video work explores this structure from the outside, looking to contrast the experience of being on the other side of the fence where its supports and freedoms are now revealed. The VR and video together create a complete work: inside and outside the nest, confinement and liberation, the intimate and the vast.
The hand remains perpetually offered but unreachable. The piece invokes the collective nature of building a place from different facets of mental health.
Visitors entered the nest through VR while the matching video work played alongside, revealing the structure from the outside.